This week's comic is one that I've had sitting on the back burner for long it's congealed in the bottom of the pot. If the reference is too cold, feel free to heat it up in the microwave. This is one of the problems with timed multi-strip story arcs.
I'm pretty sure I'm now living in bizarro world. Somehow I'm excited for a non-stealth, Raiden-centric Metal Gear game (after previously laughing it off) and don't care about Alien: Colonial Marines (after spending a long time being very, very excited to play it).
"Don't care" is an understatement. A massive understatement. This is a game announced 6 years ago. This is a game that -- until the last couple months -- I had eagerly been awaiting. This is a game based on a movie franchise that has already influenced more sci-fi games than any other single film. Where did this game go wrong?
Penny Arcade's Tycho presents the earliest warning sign: the intro lists a string of no less than 6 companies involved.
There are also (less-confirmed) reports that the game's 6 year development period included repeated delays for other projects (Duke Nukem Forever, Borderlands 2) and ultimately saw the bulk of the already-rushed project being outsourced to Timegate studios.
I normally give poorly-reviewed games the benefit of the doubt. After all, I loved Resident Evil 6. But here's some evidence for you can plainly see yourself:
The kind folks at VideoGamer.com have taken early demo footage (Gearbox said this was actual gameplay) and show how it's not only different from the finished product, but it actually looks better. So they've either actively worked to make the game worse during development, or they lied about the gameplay footage being genuine. Take your pick!
Now I'm gonna crawl back into my hypersleep chamber and wait for the next Aliens game.